![]() This card can be quickly used to cancel specific effects that are at the core of Despia decks by discarding this card. Naming cards like Despia, Theater of the Branded or Fallen of Albaz can quickly stop your opponent from Fusion Summoning.Īnother hand trap like PSY-Framegear Gamma that can be used against cards like Aluber the Jester of Despia. Going with a deck similar to the Drytron Fairy Control Deck that can control the flow of the Duel may turn things to your favor!ĭrytron Fairy Deck List and Card Guide Best Cards to Tech Against Pure DespiaĬontact "C" pretty much locks your opponent's Despia Deck by stopping them from Fusion Summoning, unless they use it as Fusion Material.Ī hand trap that can be used to negate the effects of your opponent's Despia Deck especially when used against cards like Aluber the Jester of Despia which is often the start of Despia Combos. The key to beating Despia Decks is to limit and disrupt the flow of summons. Pure Despia Counters: How to Beat Deck Counters Control Decks Additionally, If it's destroyed by battle, or leaves the field due to a card effect, you can activate the Aluber the Jester of Despia in the GY to Special Summon itself onto the field giving you more options moving forward. If your Despian Quaeritis leaves the field, you can add another Despia Monster to your hand, giving you another material to Fusion Summon another copy next turn. With Dramaturge of Despia you can effectively use it similar to how you'd use an Infinite Impermanence negating the effects of one Effect Monster on the field for the rest of the turn. This is technically a OTK combo starting with just a Branded Opening and Despian Tragedy in your hand.īut stopping at Step 4, having both the Despian Quaeritis and Dramaturge of Despia on the field can offer you more flexibility, while giving you two interruptions. Xyz Summon Number 97: Draglubion using Despian Quaeritis and Dramaturge of Despiaĭetach 1 Material from Number 97: Draglubion → Special Summon Number 100: Numeron Dragon and attach **Number 38: Hope Harbinger Dragon Titanic Galaxy" to it.ĭetach 1 Material from Number 100: Numeron Dragon → Attack your Opponent Set Despia, Theater of the Branded and activate its effect → Fusion Summon Despian Quaeritis using Aluber the Jester of Despia on the field and Dramaturge of Despia in the hand → Activate Dramaturge of Despia's effect, changing the ATK of all monsters currently on the field except Level 8 Fusion Monsters to 0.Īctivate Dramaturge of Despia in GY → Special Summon to Field. Basic Combo Required Cardsīranded Opening → Send Despian Tragedy to GY & Special Summon Aluber the Jester of Despia, activating it's effect to add Despia, Theater of the Branded to the handĪctivate Despian Tragedy Effect → Search for Dramaturge of Despia and add to Hand. Plus, with the use of Fallen of Albaz, you can quickly perform a Fusion Summon at the cost of any card in your hand using Fallen of Albaz and a monster on your opponent's field. It's designed to play the long game, giving you access to a lot of monsters to Fusion Summon your Level 8 Fusion Monsters eventually winning you the game.Īnd if you're in dire need of heavy hitting monsters, you always have the Number 97: Draglubion that can Special Summon Number 100: Numeron Dragon with Number 38: Hope Harbinger Dragon Titanic Galaxy attached to it as material, effectively giving you a 9000ATK monster. This deck isn't designed for OTKs or FTKs. Hand traps have always been relevant since their introduction, and will likely always be in the meta.Number 38: Hope Harbinger Dragon Titanic Galaxy Since Called By The Grave is limited as well, hand traps are as strong as they've ever been. The recent ban list has nerfed decks that didn't care for hand traps, and have put them into the metagame once again. Every format of the game changes the viability of hand traps, with some improving and others falling off. There are constantly new sets and cards being released on a near-monthly basis, with hundreds of cards being released every year. Updated December 23nd, 2020 by Johnny Garcia: Yu-Gi-Oh! is perhaps one of the most active card games out there. This list looks at the very best hand traps in Yu-Gi-Oh, talking about what they do and what makes them so amazing. These cards have taken up popularity in the last four years because players don’t have to set them, meaning they can avoid all the spell/trap removal that’s become so prevalent as the game has grown. RELATED: Yu-Gi-Oh!: Most Powerful Fusion Monsters
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